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OCR: design overall goal of what had to be accomplished with an asset or portion game actual work was being done, we encoura aged experimentation and creative input that the entire team could share every aspect of ALICE, not indi- viduals original ideas higher-quality assets and the kinds inspirational touches that mak games really shine "Guerilla meetings Due to the tight time constraints there came point when team meetings stopped being called e-mail summaries were sent out instead After short period of time became vious that we needed have meetings the track small guerilla meet- were key people met and ironed out any issues on the rable quickly. way solve major problems without incident. These meetings also people informed what thought might particular tool vere short with only the people fr ...